VILLARROEL, Rosmery; SANTA MARÍA, Héctor; QUISPE, Vladimir; VENTOSILLA, Danny. Gamification as a challenging response to motivate classes in secondary education in the context of COVID-19. Revista Innova Educación, [S. l.], v. 3, n. 1, p. 6–19, 2021. DOI: 10.35622/j.rie.2021.01.001. Disponível em: https://revistas.inudi.edu.pe/rie/article/view/1151. Acesso em: 7 jul. 2026.